Kirill Muzykov
Kirill Muzykov
Random thoughts on game development and software development in general
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Breakout

There is one post tagged Breakout.

Bullet Physics Tutorial

Bullet Physics

Around a month ago I’ve written my first tutorial for Ray Wenderlich’s web site. Today it was finally published, and I’ve decided to write a small post about it. The tutorial covers integrating and using the Bullet Physics engine in your iOS games. Bullet physics is a powerful physics engine that you can use in […]

in tutorials for other websites | November 21, 2013 | Comment

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